awesamdude Minecraft Skin


This skin belongs to awesamdude. Astroworld did not draw it: the file was read from the public Mojang profile of that account on 2026-08-23 and is shown here as it was on that day.
What is in this skin file
The skin on the account awesamdude is a 64x32 file on the Steve model, so its arms are four pixels wide, painted in 535 colours of which orange #5d4715 fills 20.4% of the painted pixels.
The file predates the 1.8 layout, so it stores one arm and one leg and the game mirrors them. Only the head carries an overlay.
Its three largest colours are #5d4715 at 20.4%, #ffe65c at 8.8%, #d4a025 at 8.3%, measured over every pixel that is not transparent.
The profile also carries a cape. A cape is a separate texture that Mojang stores next to the skin, so it does not travel with the skin file below.
The colours awesamdude uses most
awesamdude skin at a glance
| Player | awesamdude |
|---|---|
| Model | Steve, 4 pixel arms |
| File layout | 64 x 32, the layout from before Minecraft 1.8 |
| Hat layer | Empty |
| Second body layer | Not available in this layout |
| Distinct colours | 535 |
| Cape on the profile | Yes |
| Profile UUID | 4777615aa8394b8fa8fbe57996b1e3d9 |
| Read from Mojang on | 2026-08-23 |
Using this skin yourself
Download the PNG above and upload it in the Minecraft Launcher under Skins, or at your profile on minecraft.net. Pick the Steve shape, because this file is drawn for four pixel arms; choosing the other one stretches or crops the arm texture.
On Bedrock Edition you load the same PNG through Profile, Edit Character, Owned Skins, Import. The step by step version is in our guide to changing your skin, and what the layout of the file means is explained in the skin format guide.
You can also drop this file into our skin viewer or put awesamdude next to another player in the comparison tool.
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