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impulseSV Minecraft Skin

FantasySteve model64x6484 colours
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The Minecraft skin worn by impulseSV, shown flat from the front: a orange and black 64x64 skin on the steve model with 84 distinct colours
Front
The back of the Minecraft skin worn by impulseSV, shown flat with the same pixels the game wraps around the back of the player model
Back
Download this skin

This skin belongs to impulseSV. Astroworld did not draw it: the file was read from the public Mojang profile of that account on 2026-08-23 and is shown here as it was on that day.

What is in this skin file

impulseSV wears a 64x64 skin drawn for the Steve model, so its arms are four pixels wide. Counted pixel by pixel it holds 84 different colours, with orange #d6ac36 taking 8.1% of the painted pixels.

The skin paints on the hat layer and on the body overlay as well, so parts of it sit half a pixel outside the base model.

Its three largest colours are #d6ac36 at 8.1%, #b6800a at 6.9%, #302424 at 6.6%, measured over every pixel that is not transparent.

The profile also carries a cape. A cape is a separate texture that Mojang stores next to the skin, so it does not travel with the skin file below.

The colours impulseSV uses most

#d6ac368.1% of the file
#b6800a6.9% of the file
#3024246.6% of the file
#2d39354.7% of the file
#4542394.6% of the file

impulseSV skin at a glance

PlayerimpulseSV
ModelSteve, 4 pixel arms
File layout64 x 64, the layout since Minecraft 1.8
Hat layerIn use
Second body layerIn use
Distinct colours84
Cape on the profileYes
Profile UUIDf6fe2200609d4fe688b6529d59ee5b71
Read from Mojang on2026-08-23

Using this skin yourself

Download the PNG above and upload it in the Minecraft Launcher under Skins, or at your profile on minecraft.net. Pick the Steve shape, because this file is drawn for four pixel arms; choosing the other one stretches or crops the arm texture.

On Bedrock Edition you load the same PNG through Profile, Edit Character, Owned Skins, Import. The step by step version is in our guide to changing your skin, and what the layout of the file means is explained in the skin format guide.

You can also drop this file into our skin viewer or put impulseSV next to another player in the comparison tool.

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