jschlatt Minecraft Skin


This skin belongs to jschlatt. Astroworld did not draw it: the file was read from the public Mojang profile of that account on 2026-08-23 and is shown here as it was on that day.
What is in this skin file
jschlatt wears a 64x32 skin drawn for the Steve model, so its arms are four pixels wide. Counted pixel by pixel it holds 472 different colours, with near black #33363e taking 6.6% of the painted pixels.
Because this is the older 64x32 layout, only the head has a second layer. Minecraft mirrors the one arm and the one leg in the file onto both sides of the body.
The palette is led by #33363e at 6.6%, #31343c at 6.4%, #30333b at 5.6%, counted across the whole file.
There is no cape on this profile, so what you download is the whole of what the account shows in game.
The colours jschlatt uses most
jschlatt skin at a glance
| Player | jschlatt |
|---|---|
| Model | Steve, 4 pixel arms |
| File layout | 64 x 32, the layout from before Minecraft 1.8 |
| Hat layer | Empty |
| Second body layer | Not available in this layout |
| Distinct colours | 472 |
| Cape on the profile | No |
| Profile UUID | 4f16bc54a29640eabb51ba6b04ad42c1 |
| Read from Mojang on | 2026-08-23 |
Using this skin yourself
Download the PNG above and upload it in the Minecraft Launcher under Skins, or at your profile on minecraft.net. Pick the Steve shape, because this file is drawn for four pixel arms; choosing the other one stretches or crops the arm texture.
On Bedrock Edition you load the same PNG through Profile, Edit Character, Owned Skins, Import. The step by step version is in our guide to changing your skin, and what the layout of the file means is explained in the skin format guide.
You can also drop this file into our skin viewer or put jschlatt next to another player in the comparison tool.
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